What is the first thought that crosses your mind when you hear the term “technology”? For most people, computers or other electronic media pops into their minds. Throughout the evolution of technology in the classroom, the electronic media has grown the most. However, if we examine the true definition of technology, we will learn that technology is not limited to just something that is in electronic format.
As an expert in computer technology, I am among the first in my school to use resources such as SMART Boards, CPS Responders, computer labs and mobile carts, and graphing calculators. All of these resources benefit students as they are learning Mathematics. However, I was not using algebra tiles, rulers, protractors, and compasses until this school year. I always considered those tools outdated and obsolete. As I attended a summer training sponsored by my school district, I understood the importance of using hands on materials outside of technology, and I now incorporate those tools into my lessons.
Technology is defined by Dictionary.com as “the specific methods, materials, and devices used to solve practical problems.” Here, the emphasis is on problem solving. In the school setting, tools that help students solve problems are considered technology. Thus, manipulatives are the oldest technology in the classroom, yet it remains the most relevant technology for student achievement. Yes, a lot of the manipulatives can be converted to electronic format, but we still have some students who prefer to touch and deal with the original. As a matter of fact, this opens the door to differentiation. Give some students physical manipulatives while giving others virtual ones. This will ensure all students are engaged.
So, whether we use the latest electronic technology or some of the oldest form of technology, students are the ones that will benefit in the end when they have increased understanding of a topic.
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